Flash Tutorial - Write Script
The ActionScript language that is part of Macromedia Flash Basic 8 and Macromedia Flash Professional 8 offers designers and developers a variety of benefits. With ActionScript you can control document playback in response to events such as elapsed time and loading data; add interactivity to a document in response to user actions, such as a button click; use built-in objects, such as a button object, with built-in associated methods, properties, and events; create custom classes and objects; and create more compact and efficient applications than you could create using user interface tools, all with code that you can reuse.
ActionScript is an object-oriented scripting language that offers control over how your Flash content plays. In subsequent lessons, you'll see how ActionScript has evolved into ActionScript 2.0 to comprise a core set of language elements that make it easier to develop object-oriented programs.
First, you'll open the start file for the lesson and set up your workspace to use an optimal layout for taking lessons.
- To open your start file, in Flash select File > Open and navigate to the file:
- In Windows, browse to
boot drive\Program Files\ Macromedia\Flash 8\Samples and Tutorials\Tutorial Assets\ ActionScript\Write Scripts and double-click scripts_start.fla. - On the Macintosh, browse to
Macintosh HD/Applications/ Macromedia Flash 8/Samples and Tutorials/Tutorial Assets/ ActionScript/Write Scripts and double-click scripts_start.fla.
Note: The Write Scripts folder contains completed versions of the tutorial FLA files for your reference.
- In Windows, browse to
- Select File > Save As and save the document with a new name, in the same folder, to preserve the original start file.
- Select Window > Workspace Layout > Default to set up your workspace for taking lessons.