Take a look at the following expression: 42 + 6 * 10. If you add 42 and 6 and then multiply the sum by 10, the product is 480. If you multiply 6 and 10 and then add that product to 42, the result is 102. When code is compiled, a special part of the compiler called the lexical analyzer is responsible for determining how this code should be read. It's the lexical analyzer that determines the relative precedence of operators when more than one kind of operator is present in an expression. It does this by specifying a value (or precedence) for each supported operator. The higher precedence operators are resolved first. In our example, the * operator has a higher precedence than the + operator because * takesmore on this term in a momentits operands before + does. The reason for this comes from the basic rules of arithmetic: multiplication and division always have higher precedence than addition and subtraction. So, back to the example: 6 is said to be taken by the * in both 42 + 6 * 10 and 42 * 6 + 10 such that these expressions are the equivalent of 42 + (6 * 10) and (42 * 6) + 10.
How C# Determines Precedence
Let's look specifically at how C# assigns precedence to operators. Table 101 illustrates C# operator precedence from highest precedence to lowest precedence. After this section, I'll go into more detail on the different categories of operators that are supported in C#.
Category of Operator

Operators

Primary

(x), x.y, f(x), a[x], x++, x, new, typeof, sizeof, checked, unchecked

Unary

+, , !, ~, ++x, x, (T)x

Multiplicative

*, /, %

Additive

+, 

Shift

<<, >>

Relational

<, >, <=, >=, is

Equality

==

Logical AND

&

Logical XOR

^

Logical OR



Conditional AND

&&

Conditional OR



Conditional

?:

Assignment

=, *=, /=, %=, +=, =, <<=, >>=, &=, ^=, =

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